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Old May 01, 2011, 10:03 PM // 22:03   #41
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Once GW2 comes out, I'm sure a bunch of people will leave GW1 and a favorable lapse in population will occur. After about a month, three things will happen:

- Those who dislike GW2 may return to GW1 just for the hell of it.
- Those who like GW2 may return to GW1 to get other things that may or may not affect the "items obtained" in GW2.
- Those who left GW1 will never return.

Unlike a lot of people, I didn't make a lot of characters and beat the game multiple times in a short amount of time. One of these days, I'll make a Monk and complete all three games + EotN.
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Old May 01, 2011, 10:05 PM // 22:05   #42
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The neat thing is that copies of Guild Wars are being purchased every day and I don't think that will change when GW2 comes out. GW is an extremely unique game that people will always be drawn to - but I do think people are going to move away from this game when GW2 comes out. I know I don't have time to commit to two games and play them well, and I'm sure most others are in the same situation.
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Old May 01, 2011, 11:23 PM // 23:23   #43
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The only thing i am worried about is the game economics (not the prices,but the fact that there will be no1 to buy stuff that you farmed for except merchant) otherwise, players aren't that important in gw,it has been on its deathbed for a couple of years now but the little rascal is still hanging in there :P
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Old May 02, 2011, 01:29 AM // 01:29   #44
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First time I heard about GW2 I was excited. Then time passed, and there was still only talk. No release date, not even release year, just "when it's done". It seems to me that Anet has a policy of "extremely long waiting periods, no deadlines", and to me that's just really unattractive.

I think GW2 is a marketing fiasco, the anticipation and rumors are almost all gone, and people hardly ever talk about it ingame. It wouldn't' matter if they announced GW2 tomorrow, my patience ran dry a long time ago. Guild Wars 1 is a brilliant game, and I've definitely got my moneys worth. Unless GW2 is utterly fantastic (which I doubt after viewing the profession videos), I'll stick with the original.
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Old May 02, 2011, 01:53 AM // 01:53   #45
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Originally Posted by Shadow Sentinel View Post
I kind of miss creating my own worlds and campaigns in NWN 1 and 2 to play through with my friends.
Cryptic is making a Neverwinter Nights 3 game, complete with all the customization and crap.

Take that what you will.


As for on-topic.

I will be moving on, but visit GW1 from time to time. Right now I only play because of the HOM. However, I played a good 3-4 years before getting bored. So it's not like it was time wasted, for me at least.

Also I really got to laugh at all the GW2 hate in here. Come on guys. It's not even out yet. Don't be draggin' it down just because Anet is making something new!

Last edited by Red_Dragon56; May 02, 2011 at 01:57 AM // 01:57..
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Old May 02, 2011, 08:55 AM // 08:55   #46
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Cryptic is making a Neverwinter Nights 3 game, complete with all the customization and crap.

Take that what you will.
Neat, I did not know that
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Old May 02, 2011, 09:17 AM // 09:17   #47
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I will probably leave GW1 and only come back when features or places that I liked are missing in GW2 (interruption, hexes, certain missions, etc).

I find the concept of playing through the stories multiple times stupid but I can understand why people do it. Replay value has never held value for me. Do it the first time, hope it's fun, then more onto the next game. Usually low level PvP is my replay value.
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Old May 02, 2011, 11:39 AM // 11:39   #48
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There are several populations that play GW1. One is the new players. Yes, there are several new players each day. They will continue to populate GW1. But they are also the most volatile - a large part of the newcomers don't play for more than perhaps a month.

Then there are the veteran players who played many classes and finished all campaigns. Most of them have reached all of their goals and are playing only because they could or they have ingame friendships they don't want to abandon. They probably switch to GW2 as soon as it is available.
A smaller part still has goals, for example titles, or statues in the hom to get. These probably abandon GW1 later. Included in this part are the people whose PC is not able to run GW2 - but one day they are able to upgrade and they will leave.

Then there is the community of speed-clearers and dungeon-runners. They will continue - for a short time. Whenever one of them loses interest, he quits, so this community will dwindle. Perhaps a small closed community will persist. But who wants to do uwsc for years in a row? Probably nobody, because there is nobody who will buy or admire the stuff they get dropped.

Also continue to exist will some of the super-rich boasting players. They cannot leave. They have too much virtual goods and titles accumulated that can't be left behind. They are slaves to themselves. But I doubt they will actually play the game. They will stand around dancing with a collector's edition dancing style and showing their most expensive minipet.

The PvP community will renew itself to a much smaller scale than it exists now. The old players are somewhat bored and are only waiting for a new good PvP playing ground (which is GW2 hopefully), so they leave as soon as it arrives. In the following time of total desolation most of the player's PvP skills are lost, because most of the PvP guilds go inactive. Then, the PvP community will be rebuilt by completely new players, and they will rediscover playing PvP and make their new own meta game. This will be on a much smaller scale and lower quality than the current top guilds, because there are much fewer players. The time of total desolation is required to get rid of the top guilds and top players, who dominate the current pvp scene in a way that almost no new player dares to even enter pvp.

I estimate that 50-70% of all GW1 players leave within the first 3 months after the GW2 release. And they generally will not return, even if GW2 does not please them. They buy new games instead.


Edit: If you ask what I will do: I will leave for GW2 on the day GW2 is released and probably return only once a month for a short time to see if GW1 is still online.
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Old May 02, 2011, 01:27 PM // 13:27   #49
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Really will it be worth ANET to keep GW1 around after GW2? I have to think that GW1 will eventually fade away, but gradually.

And why worry about it? GW2 is going to be awesome and you will forget GW1!
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Old May 02, 2011, 01:32 PM // 13:32   #50
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Really will it be worth ANET to keep GW1 around after GW2? I have to think that GW1 will eventually fade away, but gradually.

And why worry about it? GW2 is going to be awesome and you will forget GW1!
Based on what I have seen released.. not very likely for some of us. I do hope that GW2 succeeds, but, given that they have reverted to a fairly standard MMO I see no reason to dump this game.. for that.

TBH I've a pile of plat, horses, houses, mythicals and other garbage in EQ2 and an expansion or two I haven't played. I will go back there before I start playing yet another standard MMO with a few new bells and whistles.

Last edited by Lasai; May 02, 2011 at 01:39 PM // 13:39..
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Old May 02, 2011, 04:10 PM // 16:10   #51
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Based on what I have seen released.. not very likely for some of us. I do hope that GW2 succeeds, but, given that they have reverted to a fairly standard MMO I see no reason to dump this game.. for that.

TBH I've a pile of plat, horses, houses, mythicals and other garbage in EQ2 and an expansion or two I haven't played. I will go back there before I start playing yet another standard MMO with a few new bells and whistles.

I think GW2 may be another WoW with better graphics.
But if they do implement this dinamic world where a player may start a huge catastrofic event i'll play it. Just to see what Leeroy Jenkins does. I bet he may destroy the human capital
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Old May 02, 2011, 04:29 PM // 16:29   #52
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GW2 doesn't look anything like WoW, in any way. The few common MMO elements that it's taking this time around far pre-date WoW.
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Old May 02, 2011, 04:33 PM // 16:33   #53
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Nope, I'm not worried....because I'll be playing GW2, so I won't care one way or another.

*obligatory eye-rolling at people who think GW2=WoW*
I seriously think that most of the people who say this have never played WoW, or any traditional MMO, because they're seeing GW incorporate some of the good MMO features of its competitors and they think this is a bad thing. Newsflash: just because a feature is in WoW does not make it bad. WoW does a lot of stuff right, and a lot of stuff wrong. It so happens that, if you list out the stuff that WoW does wrong, they're all things that GW2 is doing differently.

But, hey, I guess because it's a persistent world now with 80 levels, it must be exactly like WoW...with better graphics! >_>

Last edited by Skyy High; May 02, 2011 at 04:37 PM // 16:37..
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Old May 02, 2011, 04:38 PM // 16:38   #54
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Will play GW 2 when it comes out and I see that it is stable.

But GW 1 is going to remain my home for years to come.
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Old May 02, 2011, 05:16 PM // 17:16   #55
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I will be buying GW2 and trying it out, just like the majority of the community. However, I don't think I will be liking it much: they've already stated they will NOT be allowing the mouse for movement, and I don't have the digital dexterity to use the keyboard.
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Old May 02, 2011, 05:17 PM // 17:17   #56
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See Lineage I vs Lineage II.
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Old May 02, 2011, 05:26 PM // 17:26   #57
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I'm not really worried. I'm still gonna be playing GW either way. I am not jumping right into GW2 the day of its release. I'm gonna wait a bit until the hype wears down then see if it's worth it or not, and some of my friends are doing the same.
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Old May 02, 2011, 05:37 PM // 17:37   #58
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Nope, I'm not worried....because I'll be playing GW2, so I won't care one way or another.

*obligatory eye-rolling at people who think GW2=WoW*
I seriously think that most of the people who say this have never played WoW, or any traditional MMO, because they're seeing GW incorporate some of the good MMO features of its competitors and they think this is a bad thing. Newsflash: just because a feature is in WoW does not make it bad. WoW does a lot of stuff right, and a lot of stuff wrong. It so happens that, if you list out the stuff that WoW does wrong, they're all things that GW2 is doing differently.

But, hey, I guess because it's a persistent world now with 80 levels, it must be exactly like WoW...with better graphics! >_>
I've played EQ, EQ2, WoW, SWG, LoTRO, Vanguard and AoC. Not just trials, played.

From what has been released, GW2 will have more in common with the traditional MMO than it does with GW. Not saying it is bad, but, there is a reason I play GW still.. and none of the above games.

Wow didnt invent the traditional MMO. UO did. Everquest ran with it. Wow made it Fisher-Price. And now GW2 will add something.. but, at the core, its the same old stuff all over again.
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Old May 02, 2011, 06:18 PM // 18:18   #59
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I think GW2 may be another WoW with better graphics.
But if they do implement this dinamic world where a player may start a huge catastrofic event i'll play it. Just to see what Leeroy Jenkins does. I bet he may destroy the human capital
It will be interesting to see how they handle the dynamic events. Players want to have a significant impact on the world, but that poses some problems:

Significant impacts cannot be permanent. Either other players will want to experience an event they missed, or personal stories and important NPCs will have to remain unaffected. In the end you either play in a significant event that will leave no permanent markings on the world, or you play in an insignificant event that has no major bearing on the world at large. Either one spells major disappointment for a great many, I think.

But on to the other subject. I'm not really worried about GW1. The in-game store and I am sure a few proceeds from GW2 will offset the ongoing costs. Anet has been working the last several years to automate many of the recurring events in the game, so that implies they plan on keeping it live for the forseeable future. Most likely we'll see yearly content updates for the anniversary, and other changes to make it more single-player friendly. I expect we'll be here to see the 10th anniversary at least.

Lasai said it best a few posts ago. Not everyone is looking forward to GW2 and will remain in GW1 (such as I). Plus, as had been mentioned, not all will be pleased with GW2 and some of those will return. GW1 will have a long standing dedicated playerbase, much like the MMOs of old, who will keep it going.

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Old May 02, 2011, 07:23 PM // 19:23   #60
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Based on what I have seen released.. not very likely for some of us. I do hope that GW2 succeeds, but, given that they have reverted to a fairly standard MMO I see no reason to dump this game.. for that.
I wonder where those opinions come from. GW2 has all the innovations GW1 brought to the genre, and even more. So the explorable areas are now shared among all players: that makes it generic? With this line of thinking, I could very well say that GW1 is generic because the quest system is generic, while GW2 will totally the revamp the experience of questing and exploring. See?

I have yet to see something that looks worse than the original. But, of course, until we get to play the game, we won't know for sure.
The new profession system? It takes out the mechanics that have been ruining GW's balance.
Build bars less customisable? The traits compensate for it, they make equally difference, and they are easier to balance while preventing a huge amount of filler skills. Looking at all those warrior's or elementalist's skills in GW1 that are just a copy of other skills with slightly modified stats feels amateur in comparison.
Or the thief, that is such an intelligently upgraded version of the assassin, that makes the sin look boring. Or the guardian, that is the more active/ less passive version of the paragon, aka, everything the paragon should have been. Or the elementalist, that actually has to change strategies mid-battle instead of being a mindless blind-spamming machine or a mindless AoE fire-spamming machine.
Etc, I could go on...

Last edited by DiogoSilva; May 03, 2011 at 08:09 PM // 20:09..
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